View Full Version : "Novas" unidades do Starcraft 2
F0rbIz0n
15-06-2007, 21:32:51
A tempest tem igualzita no Starcraft I, n lembro como era o nome (joguei mais de zerg), os Twilight Archon tão igual aquela unidade que era a fusão dos dark storm do 1.
E conseguiram "warcraftizar" o starcraft, cheio de bixinho colorido e luzinha pra tudo quando é lado :rolleyes:
RedYakuza
15-06-2007, 21:44:01
Esse stracraft 2 me decepcionou um pouco, eu esperava mais... a parte grafica podia ser melhor, mas como tao dizendo o gameplay sempre eh o forte... entao é capaz de ser um bom jogo sim.
F0rbIz0n
15-06-2007, 21:52:57
pois eh, hehe, mas quando eu imaginava o starcraft 2, imaginava ele com graficos 3d mais realistas do que qualquer um jamais visto, n essa coisa colorida aew, uhahuauha
eu li mto poco do stracraft, estou esperando o jogo sair e baixar mesmo....
como um grande apreciador da serie starcraft, ach oq o jogo vai ser bom
nota: "os protoss humilham", ja q vc funde os 2 templars, e vc pode ter as 3 "civilizações" controladas ao mesmo tempo xD
|RZC|
16-06-2007, 19:15:07
Bah nunca joguei starcraft na vida.. tava afim de dar uma jogada, o jogo saiu em alguma revista ou uma edição de clássicos mais barata ou tô enganado?? Acho que vou comprar se for baratinho :)
Edit: já achei =D
pois eh, hehe, mas quando eu imaginava o starcraft 2, imaginava ele com graficos 3d mais realistas do que qualquer um jamais visto, n essa coisa colorida aew, uhahuauha
idem..
mas acredito q o gameplay vai compensar..
espero pelo menos iahieua :D
eu que sou um blizzard fã digo: gráficos nunca foram o forte da blizzard. Ela é boa de vídeos de intro hehehe.
jogabilidade, inovação e enredo é o forte.
GENERAL
18-06-2007, 14:35:15
seis nem jogaram ainda ja tão criticando???
eh bom q seja assim meu...RTS qto mais basico melhor!!
qr mais q BFME2 q eh mais basico q o 1 e beeem melhor!
Darkcity
10-07-2007, 15:07:13
http://pcmedia.ign.com/pc/image/article/802/802725/starcraft-ii-20070710094331402.jpg
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Darkcity
15-08-2007, 13:28:16
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asrsantos
15-08-2007, 14:52:24
Olha, fazem muitos anos que não jogo este game. Confesso que sou fã de carteirinha. Fiquei frustrado nos últimos meses (ou anos) pq o Warcraft III eu acompanhei desde o comecinho. Me esforcei ao máximo pra comprar o jogo. Quando comprei tive problemas de placa de vídeo, ai troquei a placa e ela queimou, quando finalmente consegui uma legal, meu micro foi pro espaço. Troquei de máquina e agora não tenho mais placa 3D, enfim dei um pouco de má sorte de uns tempos pra cá.
Estou dizendo isso pq sou fã da Blizzard, e tanto o WCIII quando o SC são meus jogos preferidos. Vi as imagens que o Darkcity postou e gostei muito, mas nem posso me arriscar a baixar ou comprar o jogo por conta da minha placa de vídeo....uma droga...
Enfim, não estava sabendo do lançamento do jogo, mas pelo que vi ficou show de bola. Eu aprovo.
asrsantos
15-08-2007, 15:11:21
...Postei duas vezes sem querer, foi mal.
Darkcity
28-08-2007, 11:48:25
http://image.com.com/gamespot/images/2007/238/939643_20070827_screen001.jpg
http://image.com.com/gamespot/images/2007/238/939643_20070827_screen002.jpg
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Lucasreis300
28-08-2007, 21:38:30
ah eu acho q o grafico do starcraft 2
comparado ao 1
ta muito melhor pow...
PreD@tor
29-08-2007, 11:40:22
se quiserem jogar o BroodWar ou o Starcraft mesmo, é só me add no msn, agente joga via hamachi..
abraços..
Darkcity
04-09-2007, 17:50:59
http://image.com.com/gamespot/images/2007/246/939643_20070904_screen001.jpg
http://image.com.com/gamespot/images/2007/246/939643_20070904_screen002.jpg
http://image.com.com/gamespot/images/2007/246/939643_20070904_screen003.jpg
Fenris Wolf
04-09-2007, 21:31:54
Eu acho que o gráfico tá muito cartoonish... Principalmente as construções dos protoss. Parecem desenhos animados.
Aliás, por que ainda não vi nenhuma screenshot de construções dos zerg? :sm25:
Darkcity
07-09-2007, 08:10:49
Protoss motherships are mighty vessels that were constructed centuries ago during the golden age of protoss expansion. They were intended to act as primary command ships to lead vast armadas of protoss explorers into the darkness of deep space and bring them safely home again. Those days are long gone, and the surviving motherships later became holy shrines to the protoss, representing an honored way of life and a part of the proud history of the protoss race.Fonte: Ve3d
http://m1.freeshare.us/173fs847056.jpg
http://m1.freeshare.us/173fs847187.jpg
F0rbIz0n
07-09-2007, 13:33:20
Eu acho que o gráfico tá muito cartoonish... Principalmente as construções dos protoss. Parecem desenhos animados.
Aliás, por que ainda não vi nenhuma screenshot de construções dos zerg? :sm25:
Era o que eu temia, um Warcraft 3 like....
Darkcity
07-09-2007, 20:45:43
http://image.com.com/gamespot/images/2007/249/939643_20070907_screen001.jpg
http://image.com.com/gamespot/images/2007/249/939643_20070907_screen002.jpg
http://image.com.com/gamespot/images/2007/249/939643_20070907_screen003.jpg
Fenris Wolf
07-09-2007, 21:08:07
Uma Unreal3 engine aqui iria dar os gráficos que a gente esperou :D
asrsantos
24-09-2007, 11:35:04
Muito loko esse jogo ficou, perfect.
RedYakuza
24-09-2007, 15:23:15
Como jah disse e apesar de achar os graficos muito cartoon, ainda vou jogar...
Acho que eles estao deixando a raça dos zerg para mostrar por ultimo porque deve ser a maior loucura...
Darkcity
29-09-2007, 12:04:34
Terran Battlecruiser Unit Revealed
http://img216.imageshack.us/img216/7789/ss51hireskl2.th.jpg (http://img216.imageshack.us/img216/7789/ss51hireskl2.jpg) http://img216.imageshack.us/img216/1554/ss52hiresfp1.th.jpg (http://img216.imageshack.us/img216/1554/ss52hiresfp1.jpg)
Darkcity
01-10-2007, 08:26:33
New StarCraft II details
Blizzard's popped the lid on the Battlecuiser, a "massive, heavily armoured combat ship" that features in its RTS follow-up StarCraft II. You can clap eyes on the unit in screenshots right here on this page.
Armed with laser batteries, Yamato cannon and plasma torpedoes, the Battlecruiser's a "virtual flying fortresses, built to keep the peace and dominate the space lanes of the Koprulu sector" and Blizzard adds that "these imposing vessels are among the most powerful to be found in terran space."
The developer's gone on to flesh out the unit's background and, in addition to releasing the screenshots we're showing here there's a couple of Battlecruiser movies to be seen on the official StarCraft II website. http://www.starcraft2.com/features/terran/battlecruiser.xml
CVG
achei q os efeitos parecem estar legais mas tá coloridão mesmo hehehe
espero q não mudem o "clima" do jogo pq ae sim ele poderia ficar warcraft 3 like mesmo :)
eu quero é mmporg de diablo uhauhahuahauhhuahua
F0rbIz0n
02-10-2007, 13:09:05
New StarCraft II details
Battlecruiser sempre foi a unidade mais forte dos terran, ainda mais pq tem mta vida, daew era só voltar pro QG e manda rum SCV restaurá-la.
RedYakuza
02-10-2007, 13:43:51
Forbizon voce pelo jeito jogava bastante starcraft... eu joguei um pouco tambem...
Eu curtia muito jogar de ZERG, qual era o nome daquela unidade deles que era ENORME de 4 patas... ? To loco pra ver alguma noticia dela no starcraft2. Alias, qualquer noticia dos zergs...
F0rbIz0n
02-10-2007, 14:44:01
Forbizon voce pelo jeito jogava bastante starcraft... eu joguei um pouco tambem...
Eu curtia muito jogar de ZERG, qual era o nome daquela unidade deles que era ENORME de 4 patas... ? To loco pra ver alguma noticia dela no starcraft2. Alias, qualquer noticia dos zergs...
Ultralisk?
Fenris Wolf
02-10-2007, 18:39:11
Ultralisk?
Não era o Mutalisk?
Bom, eu costumava fazer sempre um esquema com o battlecruiser e os tanques com alguns scv no meio.
Os tanques quando colocavam as patinhas pra fora ficavam com um alcance e um dano muito grandes, mas não pegavam aéreos, então usava os yamato gun pra isso. Os scv no meio nem precisa dizer pra quê...
RedYakuza
02-10-2007, 18:49:44
Ultralisk?
Exato !!!
http://www.battle.net/scc/zerg/units/ultralisk.shtml
Adorava essa unidade
F0rbIz0n
03-10-2007, 00:28:49
Não era o Mutalisk?
Bom, eu costumava fazer sempre um esquema com o battlecruiser e os tanques com alguns scv no meio.
Os tanques quando colocavam as patinhas pra fora ficavam com um alcance e um dano muito grandes, mas não pegavam aéreos, então usava os yamato gun pra isso. Os scv no meio nem precisa dizer pra quê...
Mutalisk era o dragão que voava e podia transformar em guardian e um outro q esqueci o nome, um só ataca no chão (alcance enorme, mais longe que os canon dos protoss alcançava) e o outro só aéreo.
Os tanques atiram mais longe do que enchergam, o ideal era colocar daquelas naves redondas que revelavam unidades invisiveis, e tinham um alcance de visão enorme, ao redor dos tanques.
Se eu tava de zerg eu só usava drop de zergling em cima dos tanque! UHuhAHuHUU
Em jogos MP era de 1 em 50 que se chegava a fazer um ultralisk ou uma batlecruiser (que uma sozinha n serve pra nada), eu de zerg matava o terran no máximo quando terminava o up do lurker (e o cara era meio mongol), e se o cara tava de protoss quando conseguia fazer uma tropinha legal de hydralisk. Zerg x zerg que é chato pra caralho, única coisa boa pra fazer era zergling com o ultimo up, mas precisava evoluir a hatchery até o último estágio, demorava pra caralho.
Ahhhh, bons tempos! Melhor jogo ever! Blizzard sempre perfeita no equilíbrio entre as raças!
Darkcity
05-10-2007, 18:47:26
StarCraft II Protoss Carrier Unit Revealed
StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's approach to game balance, designed to be the ultimate competitive RTS game.
Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II will also feature a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.
The massive carriers serve as operations centers for leaders of the protoss fleets. Heavily armored and shielded, carriers can punch their way through enemy blockades by unleashing flights of robotic interceptors at vital enemy targets. These maneuverable, computer-guided craft tear through enemy flight formations and relentlessly strafe slower ground targets with potent plasma charges.
Interceptors are automatically manufactured and serviced inside the carriers’ bays, and a number of prepped interceptors can be launched in rapid succession. In battle, carriers appear to be virtual hornets’ nests of activity as their agile offspring dart out to launch their attacks and retreat just as rapidly to repair any damage they sustain. Terran scientists have long yearned for an opportunity to study just how the smoothly orchestrated operations of a carrier are achieved in detail.
Most carriers have no weapon batteries of any kind, but their deployment of interceptor flights makes them devastating in a ship-to-ship battle. However, a handful of heavily armed "super carriers" exist, most famously the Gantrithor. This was the flagship of Executor Tassadar when he led a protoss expeditionary force in its attempts to eradicate the zerg in terran space. The Gantrithor was powerful enough that it single-handedly defeated an entire terran battlecruiser squadron under the command of General Edmund Duke. Tassadar later sacrificed himself and his ship to destroy the zerg Overmind when it manifested on Aiur.
StarCraft II will include a unique single-player campaign, as well as fast-paced online play through an upgraded version of Blizzard's renowned online gaming service, Battle.net. In addition, the game will come with a powerful, full-featured map editor that will put the same tools used by Blizzard's designers into the hands of players.
Blizzard is developing StarCraft II for simultaneous release on the Windows and Macintosh PC platforms. Further information about the game, including details on the single-player, multiplayer, and map-editor features, as well as system requirements, pricing, and availability, will be announced in the months ahead. worthplaying
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F0rbIz0n
05-10-2007, 19:24:51
Carrier já tinha no Starcraft I.
Outra coisa q raramente era usada em MP...
Darkcity
26-11-2007, 18:08:13
StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's approach to game balance, designed to be the ultimate competitive RTS game.
Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II will also feature a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.
Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II will present a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue. In addition, Blizzard will again offer unparalleled online play through Battle.net, the company’s world-renowned gaming service, with several enhancements and new features to make StarCraft II the ultimate competitive real-time strategy game.
Features:
* Fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the magic of the original game
* Three completely distinct races: Protoss, Terran, and Zerg
* New units and gameplay mechanics further distinguish each race
* Groundbreaking single-player campaign
* Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
* Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net
* Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience
http://img219.imageshack.us/img219/4166/starcraft2084le7.jpg (http://imageshack.us)
http://img219.imageshack.us/img219/2647/starcraft2085ml4.jpg (http://imageshack.us)
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Darkcity
18-12-2007, 09:22:16
StarCraft II TF-620 Nomad Unit Revealed
Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II will also feature a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.
The TF-620 nomad is an all-around workhorse that combines the functions of light manufacturing center and observation post rolled into one. A common sight among the fringe-world colonies, the nomad is a robust, air-mobile vehicle built to operate independently in all but the harshest climates. Although the nomad shares a number of common traits with its smaller cousin, the SCV, the nomad is a far more specialized and advanced engineering craft.
Nomads are normally employed for first-line colony surveillance and protection duties against dangerous local life forms or climate events. These vehicles boast an impressive array of sensors delicate enough to detect even cloaked or burrowed enemies. By deploying its two aft-mounted nano-welders, the nomad can construct a variety of small, semi-permanent defensive structures to meet various threats in a matter of moments.
http://img256.imageshack.us/img256/7569/ss60hires225c24kp3.th.jpg (http://img256.imageshack.us/my.php?image=ss60hires225c24kp3.jpg) http://img401.imageshack.us/img401/9892/ss61hires235c6djp1.th.jpg (http://img401.imageshack.us/my.php?image=ss61hires235c6djp1.jpg)
Several standard template constructions are available to the nomad, a popular example being the auto turret. This simple robot gun emplacement is suitable for driving off smaller hostile life forms for an extended period of time.
The Terran Dominion initially provided nomads to give low-level protection to its most isolated outposts, typically manning them with local civilians as something akin to a volunteer fire truck or ambulance service. Over time the military support applications of the nomad have seen it deployed in escalating levels of conflict, gradually replacing the older and vastly costlier science vessel.
StarCraft II will include a unique single-player campaign, as well as fast-paced online play through an upgraded version of Blizzard's renowned online gaming service, Battle.net. In addition, the game will come with a powerful, full-featured map editor that will put the same tools used by Blizzard's designers into the hands of players.
Blizzard is developing StarCraft II for simultaneous release on the Windows and Macintosh PC platforms. Further information about the game, including details on the single-player, multiplayer, and map-editor features, as well as system requirements, pricing, and availability, will be announced in the months ahead.
Darkcity
09-01-2008, 09:18:33
http://img177.imageshack.us/img177/663/ss62hires57508ays2.th.jpg (http://img177.imageshack.us/my.php?image=ss62hires57508ays2.jpg)
Joga.Bem
09-01-2008, 10:57:06
Muito fodasso esse jogo.
Darkcity
29-01-2008, 09:35:51
StarCraft II' Jim Raynor Profile
http://img201.imageshack.us/img201/3062/ss63hires91591bwg7.th.jpg (http://img201.imageshack.us/my.php?image=ss63hires91591bwg7.jpg) http://img292.imageshack.us/img292/43/ss64hires91779fsw3.th.jpg (http://img292.imageshack.us/my.php?image=ss64hires91779fsw3.jpg)
F0rbIz0n
30-01-2008, 22:18:51
Começar a poupar pra comprar um pc novo? ahuahu
não tem como não lembrar do bom e velho Rainor depois dessa biografia!!! aehauehaeu
por onde anda o pai do Dann?!
(*desculpem o pequeno off*)
Darkcity
26-02-2008, 13:02:20
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Darkcity
11-03-2008, 08:06:23
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Darkcity
17-03-2008, 19:15:04
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Eddie666
19-03-2008, 13:14:27
Putz... que ansioso pra jogar SC2. Se o equilibrio das raças for o mesmo padrão Blizz, dá pra relevar essa cara W3. :D
RedYakuza
19-03-2008, 15:26:14
Estou mudando minha opiniao a respeito do SC2, agora com mais videos do gameplay e a raça zerg finalmente em video, da pra entender como a Blizzard tem cuidado pelos seus jogos !!
E achei legal a ideia dos Zergs terem uma Rainha, combina muito com o tema da raça.
Darkcity
21-05-2008, 13:23:08
System requirements announced
These system requirements, we do not deny.Since StarCraft 2 is not yet in beta, some values can still change.
Minimum system requirements
Graphics card
GeForce 7 / 8 series or Radeon 1000/2000 with 256 MB of memory
CPU
Pentium 4
Memory
1 GB
Internet
ADSL 1 Mbit
Recommended system requirements
Graphics card
GeForce 8000 or Radeon 2000 series with 512 MB of memory
CPU
Core 2 Duo or Athlon X2.
Memory
2 GB
Internet
ADSL 3 Mbit
Optimal System Requirements
Graphics card
Geforce 9000 or Radeon 3000 series
CPU
Core 2 Duo 3 GHz or Athlon X2
Memory
2GB in dual channel mode
F0rbIz0n
22-05-2008, 13:49:14
Odiei a idéia da rainha. Agora além de copiarem os gráficos do Warcraft vão copiar também os heróis? Affa, eu sempre odiei os warcraft RTS!
Darkcity
26-05-2008, 11:15:33
http://photoserver.ws/files/03guixiuwr58cma6vufr.jpg (http://photoserver.ws/)
http://photoserver.ws/files/4q30j3elt0myt52axl4.jpg (http://photoserver.ws/)
http://photoserver.ws/files/znl6njoysxsl2p9ecqkc.jpg (http://photoserver.ws/)
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