sarandinet
01-06-2004, 23:27:18
Galera estava jogando o Harry Potter and the Prisoner of Azkaban quando aparece este erro e volta para o windows..o que eu posso fazer???
Me ajudem por favor!!!
No Label
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2002 MHz with 767MB RAM
Video: NVIDIA GeForce FX 5700 (5672)
General protection fault!
History: ValidateSource <- Illuminate <- FLightMap::GetTextureData <- FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::EnableLighting <- FBspDrawList::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
POr favor me ajudem!!!!
Não sei o que fazer...
:confused: :(
Me ajudem por favor!!!
No Label
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2002 MHz with 767MB RAM
Video: NVIDIA GeForce FX 5700 (5672)
General protection fault!
History: ValidateSource <- Illuminate <- FLightMap::GetTextureData <- FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::EnableLighting <- FBspDrawList::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
POr favor me ajudem!!!!
Não sei o que fazer...
:confused: :(